Across every map
Every cave
One list, every mapped ARK. Useful when you want the easiest artifact run you have not done yet, wherever it happens to be.
Drawn from 12 of 13 maps. See the rest
84 caves0 cleared
- Challenging
Old Railway Cave
AberrationProgression · Blue Zone
Artifact Artifact of the DepthsUnlocks RockwellChallenging, 3 of 5Watch outA narrow crouch tunnel early on means whatever you walk in with has to be cryopodded through. Karkinos and Aberrant Carnotaurus hold the middle. Aberrant Arthropleura spit shreds armor. Take the right path after the first waterfall. This is also the best place on the map to tame a Glowtail.
- Hard
Hidden Grotto
AberrationUnderwater · Blue Zone lake
Artifact Artifact of the ShadowsUnlocks RockwellUnderwaterHard, 4 of 5Watch outThe entrance is a vertical underwater shaft in the lake. Inside it alternates between long flooded tunnels full of Electrophorus, Cnidaria and Baryonyx, and sheer climbs. Time your climbs around earthquakes, because falling back into the water at the wrong moment is usually fatal. A swarm of Seekers guards the artifact itself.
- Brutal
Blue Obelisk Surface Exit
AberrationProgression · Surface
No artifactBrutal, 5 of 5Watch outThe way up to the Blue Obelisk surface area. Daylight on the Aberration surface kills unprotected survivors quickly, and Reaper Queens and Nameless roam it. Go at night, take the artifact-free route seriously, and know which hole you came out of before you need it.
- Brutal
Elemental Vault
AberrationProgression · Red Zone
Artifact Artifact of the StalkerUnlocks RockwellBrutal, 5 of 5Watch outThe hardest cave on Aberration. Radiation the whole way, insane hostile density, deep ravines, and elemental water that deals 200 damage a second and destroys your suit. Follow the blue crystals along the ceiling on a Drake. Helena Note #30 is on the ground at a small crossroad at 87.2, 46.6.
- Brutal
Green Obelisk Surface Exit
AberrationProgression · Surface
No artifactBrutal, 5 of 5Watch outOne of two routes up to the Green Obelisk surface area. Same rules as the rest of the surface: lethal daytime heat, Nameless swarms and Reapers. The paired return entrance is a short distance away and is not the one you came out of.
- Brutal
Red Obelisk Surface Exit
AberrationProgression · Surface
No artifactBrutal, 5 of 5Watch outThe climb out to the Red Obelisk surface area, from the deepest and most hostile part of the map. Lethal daylight, Reapers below and Nameless above.
- Challenging
Bee Cave
Crystal IslesProgression · Northern Islands
No artifactChallenging, 3 of 5Watch outAn enormous hive built as a cave, and the best honey source on the map by a wide margin. Giant Worker Bees swarm anything that gets close to a hive node, and Dire Bears wander the floor. There is no artifact and no puzzle, just a farm run that punishes carelessness.
- Challenging
Dragon Temple
Crystal IslesProgression · Apotheosis
No artifactChallenging, 3 of 5Watch outA ruin among the floating islands, close to where the Artifact of the Pack spawns. The danger is the altitude rather than anything living in it.
- Challenging
Ice Cave
Crystal IslesProgression · Tundrafalls
No artifactChallenging, 3 of 5Watch outFour entrances scattered across the northern tundra lead into the same cold system. The cold is the constant, and the layout makes it easy to lose track of which entrance you came in through.
- Challenging
Sky Cave
Crystal IslesProgression · Apotheosis
No artifactChallenging, 3 of 5Watch outSet among the Apotheosis floating islands, so every mistake is a very long drop. A known bug lets you fall straight through the smaller islands. The Artifact of the Pack sits nearby in a ruin next to a large dragon statue, not inside the cave itself.
- Challenging
Underwater Tunnels
Crystal IslesUnderwater · Northwest Coast
No artifactUnderwaterChallenging, 3 of 5Watch outFive entrances scattered along the northwest coast open into a linked flooded system. Drowning and getting turned around are the whole risk; nothing in here is exotic. Good for pearls and oil.
- Challenging
The UnderForest
ExtinctionProgression · Sunken Forest
No artifactChallenging, 3 of 5Watch outThe sunken forest layer under the city, and the route you take to reach the Forest Cave. Corrupted creatures push in from the surface and the ceiling collapses hem you in, so it is easy to get cornered on the way through.
- Hard
Desert Cave
ExtinctionProgression · Wasteland
Artifact Artifact of ChaosUnlocks Desert TitanHard, 4 of 5Watch outEnormous, high-ceilinged, and full of dead ends with nowhere to recover. It is common to meet a pack of Onyc, two Rubble Golems, Titanoboas, Mantis and Arthropleura at the entrance at the same time. The deep water hides Kaprosuchus and Piranhas. Fight at chokepoints. Seven crate spots exist but only about three are live at once.
- Hard
Forest Cave
ExtinctionProgression · Sunken Forest
Artifact Artifact of the GrowthUnlocks Forest TitanHard, 4 of 5Watch outA long winding tunnel into a huge final cavern. Creatures here have unusually large aggro range, and the artifact chamber holds packs of Allosaurus, Therizinosaurus and Rex at once. Microraptors, Kaprosuchus and Purlovia will knock you off your mount. Meks only fit about 60 percent of the way. The Forest Titan terminal is in the same chamber.
- Brutal
Ice Cave
ExtinctionProgression · Snow Dome
Artifact Artifact of the VoidUnlocks Ice TitanBrutal, 5 of 5Watch outUntameable polar creatures up to level 300, well above the map's normal cap. Attack one Purlovia and every buried one nearby pounces, which can stun you off your mount into the pack. Bring a normal flyer in and it dismounts you almost instantly. The Ice Titan terminal is deeper still at 6.7, 85.8.
- Easy
Caverns of Time
FjordurProgression · Balheimr
No artifactEasy, 1 of 5Watch outReached through a portal in the water on the east side of Balheimr. Gravity is switched off inside, so you drift rather than walk. No hostile creatures at all, just the four glow pets and a good spread of Aberration-style resources.
- Easy
Lindbjord Cave
FjordurProgression · Vannaland
No artifactEasy, 1 of 5Watch outLarge, peaceful and around 20C, with tameable creatures throughout. Dire Bears are the only real danger and only if you crowd them. The Dimorphodon density is abnormally high, so a stray swing is the usual way a quiet visit goes wrong.
- Easy
The Hidden Worlds
FjordurProgression · Vannaland
No artifactEasy, 1 of 5Watch outNot a fight, a transport hub. The terminals inside teleport you to Asgard, Jotunheim and Vanaheim. On PvE official, in singleplayer, or with the traversal buff enabled you can skip it and hold reload on foot instead.
- Moderate
Hidden Grotto
FjordurUnderwater · Vannaland
No artifactUnderwaterModerate, 2 of 5Watch outYou swim in through a tunnel at 39.75, 31.63 and surface inside a small circular cavern at a comfortable 25C. Aberrant Megalosaurus and Megalania are the only real threat. Four gas veins and most basic resources make it a quiet, well-hidden base spot.
- Moderate
Hidden Snowcave
FjordurUnderwater · Snaerheimr Mountains
No artifactUnderwaterModerate, 2 of 5Watch outA small cave you can only reach by diving. Short swim, nothing exotic waiting, and the cold outside is more of a problem than anything inside.
- Moderate
The Golden Caverns
FjordurProgression · Vannaland volcano
No artifactModerate, 2 of 5Watch outA small volcanic cave with an unusually good density of loot drops for its size, which is why players bother with it. No artifact and no puzzle.
- Moderate
The Overgrown Grave
FjordurProgression · Vannaland
No artifactModerate, 2 of 5Watch outA short descent that exists mainly to reach the Broodmother Lysrix terminal at 54.5, 65.3. The cave itself is unremarkable; the thing at the bottom is not.
- Challenging
Bear Caverns
FjordurProgression · Vannaland
Artifact Artifact of the StrongUnlocks MegapithecusChallenging, 3 of 5Watch outLarge, multi-level and mostly lit by glowing crystals and skylights. Dire Bears are the name and the problem. One side room holds harvestable bee hives guarded by Araneo and Titanoboa, and past it a crouch-only chamber with no spawns and a good pile of crates.
- Challenging
Drengrheimr
FjordurProgression · Snaerheimr Mountains
Artifact Artifact of the HunterUnlocks Broodmother LysrixChallenging, 3 of 5Watch outThe entrance is a temple in the mountains and the way down is a well you jump into. The whole cavern is lit, so visibility is fine, but the fall damage at the bottom is not. Piranha, Megalosaurus and Onyc inside, and a Sarco can rarely spawn in the entry pool.
- Challenging
Molten Caverns
FjordurProgression · Vannaland
Artifact Artifacts of the Clever and the PackUnlocks Broodmother Lysrix and MegapithecusChallenging, 3 of 5Watch outTwo artifacts in one lava-filled chain of chambers. Onyc are the main threat and the lava is the main killer. The first room is the awkward one; everything after it opens out. Look for the big orange crystals at the entrance, they are easiest to spot at night.
- Challenging
Mount Doom Caverns
FjordurProgression · Balheimr
Artifact Artifact of the ImmuneUnlocks DragonChallenging, 3 of 5Watch outStructurally the easiest artifact cave on Fjordur, with a wide entrance and a direct route. The catch is level: creatures here spawn far above the map average, and the Desmodus population makes getting dismounted a real risk.
- Challenging
The Forgotten Caverns
FjordurUnderwater · Vardiland
Artifact Artifact of the CunningUnlocks BeylaUnderwaterChallenging, 3 of 5Watch outYou swim in, surface in a basin, and walk the rest. The short tunnel to the artifact at 73.8, 71.6 is trapped with a spiked trench and then pressure plates that fire darts. Megalosaurus, Titanoboa and Araneo hold the main chambers.
- Hard
Mariana Caverns
FjordurUnderwater · Northwest Ocean
Artifact Artifact of the DevourerUnlocks Hati and SkollUnderwaterHard, 4 of 5Watch outA long single tunnel, so you cannot get lost, but it is packed with creatures that reach level 300 and the cold is constant. Electrophorus and Megalodon are the most common problems, with Cnidaria and Dunkleosteus behind them.
- Hard
The Frozen Fortress
FjordurProgression · Snaerheimr Mountains
Artifact Artifact of the SkylordUnlocks DragonHard, 4 of 5Watch outMostly a straight path with a nasty tail. Past the main chamber comes a series of jumps where missing one is instant death in the pits below. Purlovia ambush from the floor and Dire Polar Bears and Direwolves patrol. Drops off the main path can be reached but not walked back up.
- Hard
The Snakepit
FjordurProgression · Bolbjord
Artifact Artifact of the BruteUnlocks SteinbjornHard, 4 of 5Watch outToxic air plus 40C heat, so the gas mask is not optional. Leeches infest the mushroom area, Electrophorus own the connecting water tunnel and Arthropleura are everywhere. Keep left at the only fork; the right branch is a water tunnel with runes and crates but no artifact.
- Hard
The Throat of Flames
FjordurProgression · Balheimr Trench
No artifactHard, 4 of 5Watch outAt the far bottom of the Balheimr Trench, inside the volcano, and inhabited by Fire Wyverns. The heat alone will kill you in poor armor. The reason to come is the Magmasaur nests.
- Brutal
Nidisheim Depths
FjordurUnderwater · Vardiland
Artifact Artifact of the MassiveUnlocks FenrisulfrUnderwaterBrutal, 5 of 5Watch outFour phases: an underwater entrance, a long vertical climb, a fighting chamber, then a maze. The maze has two sections, each with four coloured statues carrying numbers that give the order to press the buttons at the end. Get the order wrong and it spawns a trap. Pressure plates and instant-death pitfalls run throughout.
- Hard
Lava Cave
Genesis Part 1Progression · Volcanic Biome
No artifactHard, 4 of 5Watch outThe only proper cave on Genesis Part 1, tunnelled under the volcanic biome. No artifact and no boss, because Genesis has neither. Lava and heat do most of the killing, with Magmasaur nests deeper in. The volcanic biome also floods and erupts on a timer, so watch the biome warning before you commit.
- Easy
Tumash Cave
Lost IslandProgression · Northwest Peninsula
Artifact Artifact of the HunterUnlocks Dinopithecus KingEasy, 1 of 5Watch outSmall and simple, walkable on foot. The entrance is halfway down a tunnel in the cliff face at sea level on the northwest peninsula. A choke point lets small mounts in but not back out, so cryopod anything you bring. The artifact is behind a low crawl.
- Moderate
Shoola Hollow
Lost IslandUnderwater · Northern Lost Island
Artifact Artifact of the CleverUnderwaterModerate, 2 of 5Watch outUnderwater entrance with Sarco, Hesperornis and Piranha in the water outside. Inside is standard cave fare. The Artifact of the Clever spawns here but the Dinopithecus King does not need it, so this is an optional stop.
- Moderate
The Twisted Vine
Lost IslandProgression · Central Highlands
Artifact Artifact of the PackUnlocks Dinopithecus KingModerate, 2 of 5Watch outThree entrances, two tunnels and one waterfall opening a flyer can reach. Araneo and Arthropleura are the whole threat, so armor durability is what you actually lose here.
- Challenging
Boskar Cave
Lost IslandProgression · Southern Interior
Artifact Artifact of the SkylordUnlocks Dinopithecus KingChallenging, 3 of 5Watch outUntameable wildlife throughout, with Megalosaurus and Megalania as the real problems; the Megalosaurus hit far harder at night. Plenty of metal to gather while you are in there.
- Challenging
Lost Ark Grotto
Lost IslandProgression · Southeast Coast
Artifact Artifact of the CunningUnlocks Dinopithecus KingChallenging, 3 of 5Watch outA medium to large cave at sea level built around a shipwreck. The layout is vertical enough that a grappling hook is mandatory rather than a convenience. Standard cave insects and snakes otherwise.
- Challenging
Shoola Falls Cave
Lost IslandProgression · Northern Arctic
Artifact Artifact of the StrongUnlocks Dinopithecus KingChallenging, 3 of 5Watch outThe entrance is behind a waterfall running down out of the arctic. Traversable on foot or on a small to medium mount. Part of the cave is an Aberration pocket with Ravagers, Seekers and Ferox, which is unlike anything else on the map. Watch for Alpha Carnotaurus.
- Challenging
Sunset Cave
Lost IslandProgression · Southeast Cliffs
Artifact Artifact of the BruteUnlocks Dinopithecus KingChallenging, 3 of 5Watch outThe entrance hides behind a waterfall in the far southeast, with a second way in at 88.8, 80.7. Mantis and Titanoboa are the danger; Mantis wielding weapons will chew through mid-tier armor.
- Hard
Zaunaloa Depths
Lost IslandProgression · Volcano
Artifact Artifact of the ImmuneUnlocks Dinopithecus KingHard, 4 of 5Watch outInside the volcano, and the only Lost Island cave where the environment is as dangerous as the wildlife. Magmasaur and X-Rock Elemental spawn alongside the usual insects, and neither goes down to a crossbow.
- Brutal
Gloom Grove Temple
Lost IslandProgression · Southern Swamp
Artifact Artifacts of the Devious and the MassiveUnlocks Dinopithecus KingBrutal, 5 of 5Watch outThe hardest run on Lost Island despite having no level multiplier, because it is a trap puzzle rather than a fight. Discoloured bricks are pressure plates that spawn creatures on top of you, pipes on the walls are dart traps, and there are poison and smoke grenade triggers. Hug the pipes so they cannot hit you and crouch near plates. Dive between the five stones at 62.4, 46.2 to find the entrance.
- Easy
Fallen Redwood Cave
RagnarokProgression · Redwoods
Artifact Artifact of the BruteEasy, 1 of 5Watch outAlmost no danger. The cave has no creature spawns of its own, though Terror Birds and their prey blunder in through the three entrances. The Artifact of the Brute sits on a pedestal here purely as decoration; Ragnarok's arena does not need it.
- Easy
Pirate Cave
RagnarokProgression · Ruinous Jungle
No artifactEasy, 1 of 5Watch outEffectively safe. No creature spawns, a hole in the roof for light, and Sabertooth Salmon for easy food. Close to an obelisk, which is why it is one of the most contested base spots on the map.
- Moderate
Lair of The Mask
RagnarokUnderwater · Blue Obelisk seabed
No artifactUnderwaterModerate, 2 of 5Watch outKnown to most players as the Mushroom Cave. Nothing spawns inside, but Tusoteuthis and Mosasaurus patrol the water around the entrance, which hides behind seagrass under a natural underwater bridge and is very easy to swim straight past.
- Moderate
Metal Cave
RagnarokProgression · Northern Highlands
No artifactModerate, 2 of 5Watch outOne of the best metal and obsidian yields on Ragnarok. The entrance sits behind harvestable rocks, so bring a tool just to get in. You cannot build here.
- Moderate
The Monkey's Puzzle
RagnarokProgression · Northern Desert
Artifact Artifact of the StrongUnlocks Dragon and ManticoreModerate, 2 of 5Watch outA short stone tomb lined with ape statues, marked above ground by an unlit torch that glows white at night. Mine the rocks at the back right to open the passage. Easily the gentlest artifact run on Ragnarok.
- Challenging
The Water Tunnels
RagnarokUnderwater · Viking Bay
No artifactUnderwaterChallenging, 3 of 5Watch outFlooded passages linking Viking Bay to the Carnivorous Caverns. Drowning and getting lost are the whole danger. There is a T-junction halfway; the lower branch doubles back above itself and going straight there dead-ends. Watch for Eurypterids hiding in the weeds at the entrances.
- Hard
Carnivorous Caverns
RagnarokProgression · Freyja Plains
Artifact Artifacts of the Cunning and the ImmuneUnlocks Dragon and ManticoreHard, 4 of 5Watch outAn enormous, foggy cave system packed with Megalosaurus, which are far more aggressive at night. Easy to get turned around. There are lit safe havens at 19.1, 43.3 and 19.0, 41.7 where you can regroup and check the time of day through the skylight.
- Hard
Frozen Dungeon
RagnarokProgression · Blizzard Peak
Artifact Artifact of the PackUnlocks Dragon and ManticoreHard, 4 of 5Watch outGrappling hooks do not work in here, so plan your climbs. Dire Bears up to around level 500 guard the first section and will flatten a weak mount. Past them it is on foot or with very small tames. The Iceworm Queen arena and the red crates sit deepest in.
- Hard
Jungle Dungeon
RagnarokProgression · Ruinous Jungle
Artifact Artifact of the HunterUnlocks Dragon and ManticoreHard, 4 of 5Watch outPressure plates at the land entrance fire tranq darts at you. The first stretch is almost pitch black and the lava kills anything that touches it, gear included. Swarms of cave creatures come at you constantly, and the Lava Elemental arena sits at the end.
- Hard
Life's Labyrinth
RagnarokProgression · Northern Desert
Artifact Artifacts of the Skylord, the Devious, the Massive and the CleverUnlocks Dragon and ManticoreHard, 4 of 5Watch outFour artifacts behind an actual puzzle. The entrance only admits a crouching human or a Dodo. In the first room you press buttons spelling GRATA in order, then sprint to the opening before the floor closes again. Spike traps, dart traps and pressure plates run through the rest, and the Oasis at the end holds two spirit bosses.
- Challenging
Grave of the Tyrants
Scorched EarthProgression · Northwest Mountains
Artifact Artifact of the CragUnlocks ManticoreChallenging, 3 of 5Watch outEasy to get lost in and full of water you do not want to be knocked into, since Rubble Golems can sit at the bottom. Heat drains you the whole time. Helena Note #7 is inside.
- Challenging
Old Tunnels
Scorched EarthProgression · Central Canyons
Artifact Artifact of the GatekeeperUnlocks ManticoreChallenging, 3 of 5Watch outPart way in you have to crawl, which means most tames cannot follow you past that point or get back out. Past the crawl the spawn rate climbs sharply. Near the artifact there are jumps along a narrow rock path with a long drop underneath. Rockwell Record #7 is inside.
- Brutal
Ruins of Nosti
Scorched EarthProgression · Southeastern Dunes
Artifact Artifact of the DestroyerUnlocks ManticoreBrutal, 5 of 5Watch outThe most dangerous cave on Scorched Earth. Jumps cross a bottomless void that deals 500,000 damage to anything that falls in, and the swarms of Onyc and Mantis are relentless. Ignore the loot crate on the ledge past the jumps, it kills you before you reach it. The entrance is inside the ruined church building. Rockwell Record #4 is inside.
- Easy
Cliffside Cavern
The CenterProgression · Edge of the World
Artifact Artifact of the CunningUnlocks MegapithecusEasy, 1 of 5Watch outBarely a cave. It is a lit ecosystem under the Snowy Grasslands with an ice palace in the middle, and the artifact sits in a river inside that palace. The real risk is the ride out over the Edge of the World, which is a very long fall.
- Moderate
Lava Oasis Cave
The CenterProgression · Western Lava Biome
Artifact Artifact of the HunterUnlocks Broodmother LysrixModerate, 2 of 5Watch outDespite the name there is no lava. Players call it Pearl Cave. Ravines drop into shallow water right at the entrance and tall cave grass hides whatever is about to bite you.
- Moderate
The Center Cave
The CenterProgression · Floating Island
Artifact Artifact of the DeviousUnlocks MegapithecusModerate, 2 of 5Watch outThe cave runs through the inside of the Floating Island, so every mistake is a long drop into a sea of Megalodons. Enter at 40.3, 31.1 on a flyer and you can take the artifact without a fight.
- Challenging
Jungle Cave
The CenterProgression · Southern Jungle Island
Artifact Artifact of the ImmuneUnlocks Broodmother LysrixChallenging, 3 of 5Watch outFive entrances, and picking the wrong one turns a one-minute run into a fight. Drowning and long falls do most of the killing. This cave is famous for overspawning, so expect packed groups of creatures and heavy lag near it.
- Challenging
South Ice Cave
The CenterProgression · Southern Snow Biome
Artifact Artifact of the SkylordUnlocks MegapithecusChallenging, 3 of 5Watch outMassive and maze-like. Yetis knock you off ledges and there are dangerous falls almost everywhere, which is a bad combination. Follow the tunnel past the frozen Rex to reach the ice bridge with the artifact.
- Challenging
Underground World
The CenterProgression · Underground World
Artifact Artifact of the PackUnlocks MegapithecusChallenging, 3 of 5Watch outA whole hidden ecosystem with six well-hidden entrances. The lava entrance at 34.9, 65.8 has narrow stone bridges over molten drops and heavy creature density. The artifact sits at the end of the Jumping Puzzle, where the falls are what kill you.
- Hard
LavaCave
The CenterProgression · Eastern Lava Biome
Artifact Artifacts of the Massive and the StrongUnlocks Broodmother LysrixHard, 4 of 5Watch outOne of the hardest caves on The Center. Extreme heat, and jumps over lava that a parachute will not save you from. Anything you bring in is stuck unless it flies or you have a cryopod. Keep flying past the first chamber on official servers and the game dismounts you, often over the lava.
- Hard
North Ice Cave
The CenterProgression · Northern Snow Biome
Artifact Artifacts of the Clever and the DevourerUnlocks Broodmother Lysrix and MegapithecusHard, 4 of 5Watch outTwo artifacts down two submerged passages. The Devourer route is the wide upper one and is manageable. The Clever route ends at a sheer drop you cannot walk back out of, so anything you take down there stays down there unless it flies.
- Brutal
Southeastern Trench
The CenterUnderwater · Eastern Trench
Artifact Artifact of the BruteUnlocks MegapithecusUnderwaterBrutal, 5 of 5Watch outThe Eastern Trench runs the entire eastern edge of the map and is pitch black. Large deep-sea predators find you long before you see them, and unlike other maps a gas mask or Tek suit does not clear up the water here. The artifact is tucked in a small cave along the southern stretch.
- Easy
Lower South Cave
The IslandProgression
Artifact Artifact of the HunterUnlocks Broodmother LysrixEasy, 1 of 5Watch outOnyc bats that can give you Mega Rabies, Araneo, Titanoboa, and Kaprosuchus near the water. Tight squeezes and no room for a mount, but it is the friendliest starter cave on the map.
- Moderate
Central Cave
The IslandProgression
Artifact Artifact of the CleverUnlocks Broodmother LysrixModerate, 2 of 5Watch outLong vertical drops that will kill you outright, Onyc swarms, Pulmonoscorpius, and piranha-filled water crossings. Bring patience for the climbing.
- Moderate
North East Cave
The IslandProgression
Artifact Artifact of the DevourerUnlocks MegapithecusModerate, 2 of 5Watch outThe cave itself is mild, mostly bats and spiders. The danger is outside: Carno Island's Rexes and Carnos camp the entrance, so land on the rocks above it.
- Moderate
North West Cave
The IslandProgression
Artifact Artifact of the SkylordUnlocks DragonModerate, 2 of 5Watch outOnyc, Araneo, Pulmonoscorpius and Titanoboa in numbers, but nothing exotic. Best loot-to-danger ratio on the map, so it is a great early crate-farming target.
- Challenging
Lava Cave (Southeast)
The IslandProgression
Artifact Artifact of the MassiveUnlocks Broodmother LysrixChallenging, 3 of 5Watch outLava is instant death, so one missed jump ends the run. Carnivores and bats wait between the ledges.
- Challenging
Upper South Cave
The IslandProgression
Artifact Artifact of the PackUnlocks MegapithecusChallenging, 3 of 5Watch outArthropleura acid spit wrecks weapon and armor durability fast. Titanoboa, scorpions, bats, and pitch-black winding tunnels.
- Hard
Caverns of Lost Faith
The IslandUnderwater
Artifact Artifact of the BruteUnlocks MegapithecusUnderwaterHard, 4 of 5Watch outFully underwater. Electrophorus guard the entrance, Cnidaria swarm inside, and the water is cold enough to matter. In ASA the entrance moved to 54.4, 3.8.
- Hard
Swamp Cave
The IslandProgression
Artifact Artifact of the ImmuneUnlocks DragonHard, 4 of 5Watch outToxic air drains health straight through normal armor. High-level Arthropleura, Titanoboa, leeches carrying Swamp Fever, and giant bees, all in sweltering heat. One of the best crate farms on the map if you survive it.
- Brutal
Caverns of Lost Hope
The IslandUnderwater
Artifact Artifact of the CunningUnlocks DragonUnderwaterBrutal, 5 of 5Watch outThe hardest cave on the map. Overlevelled Mosasaurs, Plesiosaurs and Tusoteuthis, Megalodon packs that stack bleed, extreme cold, and long stretches with no air.
- Brutal
Snow Cave
The IslandProgression
Artifact Artifact of the StrongUnlocks DragonOn foot onlyBrutal, 5 of 5Watch outFreezing temperatures, chain-aggro Yetis that hit like trucks, Purlovia ambushing out of the floor, Direwolves, and an icy swim. No rideable mount fits, so it is a foot cave, and wild levels run very high.
- Brutal
Tek Cave
The IslandAscension
No artifactUnlocks OverseerNeeds boss tributesBrutal, 5 of 5Watch outVolcano summit. The door takes 5 minutes to open and then you have 60 minutes to reach the Overseer. Lava pits everywhere and untameable wild dinos from level 195 to 620, Gigas included. This is the endgame run, so do not bring anything you cannot lose. There are no standard loot crates inside; the payoff is ascension, Tek engrams and boss element.
- Easy
Teruki Falls Cave
ValgueroProgression · Eastern Jungle
No artifactEasy, 1 of 5Watch outA small waterfall cave in the jungle with no artifact and no real threat. Worth knowing about as a shelter or a small base spot rather than a run.
- Moderate
Crag Artifact Cave
ValgueroProgression · White Cliffs
Artifact Artifact of the CragUnlocks ManticoreModerate, 2 of 5Watch outA short unnamed cave under the chalk country holding one of the three Manticore artifacts. Nothing here is unusual for Valguero, which makes it one of the easier tribute runs on the map.
- Moderate
Cunning Artifact Cave
ValgueroProgression · Northwest Highlands
Artifact Artifact of the CunningUnlocks DragonModerate, 2 of 5Watch outAnother short unnamed artifact cave, this one in the northwest. The artifact sits a little way in at 14.5, 26.3. Standard cave wildlife, no traps and no environmental damage.
- Moderate
The Emerald Forest
ValgueroProgression · Emerald Forest
No artifactModerate, 2 of 5Watch outA large underground forest that looks and behaves like Aberration, and the reason Aberrant creatures exist outside that map. Safe by Valguero standards. It is also the doorway to The Unknown, so do not wander too deep without a hazard suit.
- Challenging
The Great Trench
ValgueroProgression · Northern Wyvern Trench
Artifact Artifact of the SkylordUnlocks DragonChallenging, 3 of 5Watch outThe surface trench is frozen and full of Ice Wyverns. Drop into the cave system at either end and it flips to 32-52C with lava running through it and Fire Wyverns nesting. The artifact is on a small island at the bottom of the largest chamber.
- Hard
The Abyss
ValgueroUnderwater · The Abyss
No artifactUnderwaterHard, 4 of 5Watch outA huge underground ocean with the usual deep-sea roster and almost no visibility, so things reach you before you see them. The deep-sea crates are the reason to go. Building down here counts as a cave, so structures take 5x damage.
- Hard
The Lair
ValgueroProgression · Southern Redwoods
Artifact Artifacts of the Strong, the Immune and the PackUnlocks Broodmother LysrixHard, 4 of 5Watch outPlayers call it Spider Cave. A Broodmother nests on the ramp outside the entrance, though you can slip past her into the trench. Wild levels run at triple the usual cap, up to about 450 on default settings. Two chokepoints split the cave, and most mounts cannot get past the second one.
- Hard
The Lost Temple
ValgueroProgression · Eastern Jungle
Artifact Artifacts of the Brute and the DevourerUnlocks MegapithecusHard, 4 of 5Watch outLong rather than lethal, until the last chamber. The pits around the Artifact of the Devourer deal 1000 damage a second to anything that falls in, and the climbing sections there are finicky enough that a slip is usually a death plus an unrecoverable corpse. Budget an hour and a half for a first run.
- Brutal
The Unknown
ValgueroProgression · Aberration Trench
Artifact Artifact of the GatekeeperUnlocks ManticoreBrutal, 5 of 5Watch outYou reach it through the Emerald Forest, and the entrances are genuinely hard to find; 38, 57 is the one that admits most tames. Part of the underground is clean and part is irradiated, and there is no warning line between them. Creature density is low but everything you do meet wants to kill you.